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Autodesk maya 2017 installation failed
Autodesk maya 2017 installation failed







autodesk maya 2017 installation failed
  1. #Autodesk maya 2017 installation failed install#
  2. #Autodesk maya 2017 installation failed license#

I assume that's not supposed to be the case? # Error: ImportError: file line 1: No module named PyQt4 # Upon further investigating, just typing in from PyQt4 import QtCore also fails. Error: line 0: ImportError: file /usr/autodesk/maya2019/lib/python2.7/site-packages/maya/app/general/mayaMixin.py line 35: libpyside2.so.2.0: cannot open shared object file: No such file or directory, No module named PyQt4.QtCore // Error: file: /usr/autodesk/maya2019/scripts/startup/l line 176: ImportError: file /usr/autodesk/maya2019/lib/python2.7/site-packages/maya/app/general/mayaMixin.py line 35: libpyside2.so.2.0: cannot open shared object file: No such file or directory, No module named PyQt4.QtCore // Upon starting maya 2017, 2018 or 2019 (i have all 3 installed, and all 3 have the same issue) I get this Writing crash report in /usr/tmp/Īny Idea what could be going wrong? I am using the Nvidia third-party drivers. usr/autodesk/maya2016/bin/maya.bin() įatal Error. OGS::Devices::VirtualDeviceG元::CreateDevice(OGS::Devices::ACreationParameters const*) OGS::Devices::G元Context::PopulateFunctionTable(OGS::Devices::ACreationParameters const*) OGS::Devices::G元FunctionTable::populate() When I try to start maya up, however, I get the following: Stack trace:

#Autodesk maya 2017 installation failed license#

I tried to adapt it to maya 2016 (the latest version I have a license for) and it ran with no real issues. Sudo ln -s /usr/lib/nvidia-390/libGL.so /usr/autodesk/maya2017/lib/ OGSMayaRenderer::initialize(OGSRenderer::DeviceAPI, int, void*, void*, void*, bool) OGSRenderer::initializeOGSDevice(OGS::Objects::UString*, int) OGS::Devices::Sys::CreateVirtualDevice(OGS::Devices::ACreationParameters*)ĬreateOGSDevice(OGS::Devices::ACreationParameters*) I was getting fatal error during maya launch Graphic device does not support OpenGL Core Profile, fallback to OpenGL renderer. Error: file: /usr/autodesk/maya/plug-ins/MASH/scripts/l line 88: setParent: Object '' not found. Error: file: /usr/autodesk/maya/plug-ins/bifrost/scripts/mw_l line 28: setParent: Object '' not found. Error: file: /usr/autodesk/maya/plug-ins/xgen/scripts/l line 118: Object '' not found. re : Updating pymel with pre-loaded plugins: mayaHIK, CloudImportExport, tiffFloatReader, bifrostvisplugin, ikSpringSolver, ik2Bsolver, xgenToolkit, AbcExport, retargeterNodes, OpenEXRLoader, lookdevKit, Unfold3D, Type, mayaCharacterization, modelingToolkit, rotateHelper, MayaMuscle, matrixNodes, AbcImport, autoLoader, sceneAssembly, Substance, OneClick, shaderFXPlugin, bifrostshellnode, renderSetup, ArubaTessellator, quatNodes, fbxmaya Error: line 1: Cannot find procedure "nodeEdRefreshVnnNodeTreeListers". Cannot add Convert Primitives to Polygons menu item. Error: Failed to register Initialize Maya Modify menu. Error: file: /usr/autodesk/maya/scripts/startup/l line 55: setParent: Object 'mainModifyMenu' not found. Error: line 1: initializePlugin function failed (gpuCache) // Error: file: /usr/autodesk/maya/scripts/startup/l line 32: initializePlugin function failed (gpuCache) // Error: file: /usr/autodesk/maya/scripts/others/l line 101: Cannot find procedure "updateSelectTypeItemState". Error: file: /usr/autodesk/maya/scripts/muscle/l line 505: menu: Object 'mainRigDeformationsMenu' not found. Error: line 86: Cannot find procedure "buildDefaultHotBoxMenu". I get the following error upon opening maya Gsettings set .preferences mouse-button-modifier " "

#Autodesk maya 2017 installation failed install#

Tar xvf Autodesk_Maya_2017_EN_JP_ZH_Linux_64bit.tgzĪpt-get install -y ttf-mscorefonts-installerĪpt-get install -y libgstreamer-plugins-base0.10-0Įcho "int main (void) " > mayainstall.c #Make sure we’re running with root permissions.Įcho Please install the 64-bit ubuntu and try again.









Autodesk maya 2017 installation failed